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Diablo 2 act 2 mercenaries
Diablo 2 act 2 mercenaries









diablo 2 act 2 mercenaries

Mercenaries can be outfitted with weapons (of the appropriate type), body armor, and headgear, and they benefit from most of the same bonuses that your characters enjoy. Players can only use one mercenary at a time, and hiring a new one permanently dismisses the current merc.

diablo 2 act 2 mercenaries

There are four types of mercenaries, Rogues (Act 1 archers), Town Guards (Act 2 spear carriers), Iron Wolves (Act 3 sorcerers), and Barbarians (Act 5 warriors). See the Mercenary Guide for detailed strategy, skill, equipment, and much more information about Mercs.While Mercenaries were largely a novelty in early versions of Diablo II, they are substantially upgraded in Diablo II: Lord of Destruction, and can be quite effective when properly equipped and supported. Auras from this mercenary affect all party members and minions in range.ĭesert Mercenaries can wield Polearms, Spears, and Javelins.įor armor, they may use Helms and Body Armor.Įquipping the mercenary with +X to All Skills items (weapon, helmet, armor) will increase the effectiveness of his aura.Mercenaries are NPCs players can hire to fight alongside them. The level of the auras increases as the mercenary levels.

diablo 2 act 2 mercenaries

In Act II, Desert Mercenaries can be hired from Greiz with the following characteristics:Īll use Jab as their attack, and also have an aura: The desert mercenaries became the city's main protective force. They were hired by Jerhyn to defend Lut Gholein since all the Palace Guards were busy fighting the demonic invasion in the palace. The Desert Mercenaries are a group of mercenaries, led by Greiz, in the deserts of Aranoch.











Diablo 2 act 2 mercenaries